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Elbren

EA Killing Battlefront II

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If any of you don't follow video game industry news, you may have missed the drama revolving around EA on Monday.  Star Wars: Battlefront II doesn't release until the 17th  but, those with an EA Origin Access subscription get to play the game one week early (10 hours of total play time).  This is where things quickly went downhill.  It seems Luke Skywalker, Darth Vader and Emperor Palpatine are all locked behind a paywall* (of sorts) for multiplayer.  What's worse is that the  beta EA had for the game (as well as review copies) had the unlocks priced at 10,000 credits; in-game currency that you can earn in the various play modes in the game.  Those with early access to the game quickly noticed that the price for these unlocks is now 40,000 - 60,000 credits.  That averages out to over 40 hours of play time ... to unlock one character.   If you averaged 3 hours of play time per day (which many people can't because of jobs, real life, etc.), you're looking at 14 - 16 days.

 

I put an asterisk next to "paywall" because you can't actually buy the characters, or in-game credits, with real world money.  The paywall comes into play in how the credits are used.  The in-game credits are actually used for everything in the game including leveling up your character.  So, if you want just ONE of these characters, that means no leveling up, new weapons, upgrades, etc. for 40+ hours of in-game time.  This is made worse by the fact that there is actually a credit cap on Arcade Mode, meaning you can only earn so many credits in this mode per day.  The entire point of all of this is to continually tie up your in-game credits, meaning you'll never have enough to spend on loot crates.    So, if you want all of that shiny, game-breaking stuff that's only in loot boxes...  you'll need to spend real money.

 

This would have been bad enough, but then, the EA P.R. department felt the need to go on Reddit and answer one of the many angry posts.

Quote

The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.

As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. Among other things, we're looking at average per-player credit earn rates on a daily basis, and we'll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.

Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can.

This post is currently sitting at 621,000 downvotes and has now become the most downvoted post in Reddit history as well as the most voted on post in history (that's counting both upvotes and downvotes).  To put that into perspective, the former 10 most downvoted posts have a total -113,490. EA's post has almost 6 times the amount of downvotes as the the previous top 10, combined.

 

 

(On a side note: it looks like it'll take around 4500 hours on play time to unlock all level 4 star cards)


Remember all of this when you think about Visceral Studios and their dead single player Star Wars game.

 

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It seems EA eventually responded by cutting the prices of multiplayer hero characters by 75%.

- Emperor Palpatine, Chewbacca, and Leia Organa now cost 10,000 credits

- Luke and Vader now cost 15,000 credits

 

In a corresponding move, they lowered the amount of credits you get for beating the game.  The 20,000 credit reward has been reduced to 5,000.

 

It's funny what a full day of bad press can do.  I'd feel happy about this, but I know people are just going to continue buying EA and Activision games. :(

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Game Informer is holding off on their review, but the writer did mention his overall feelings toward the single player campaign.

Warning, SPOILERS ahead.

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I can also say I didn’t enjoy the single-player campaign. Iden Versio’s story starts on a strong note, but quickly falls apart. For the sake of spoilers, you may want to stop reading here. EA doesn’t follow through on the promise of seeing Star Wars from a different perspective. Iden has a big change of heart that completely sucks the soul out of the experience. It ends up becoming a cookie-cutter Star Wars story that is upended even further by lengthy, player-controlled hero cameos. 

 

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Gamespot bought $100 in loot crates to see how much of an advantage, if any, someone would get spending.  Worth noting, duplicate star cards give you credits.  Even after $100, the reviewer still didn't have enough credits to afford Vader and Luke's original price. The rest of it though ... ugh.

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4 hours ago, Can_of_corn said:

It won't change until people stop supporting them financially.

Reddit can down vote all they like.

 

Very true.  That's actually my biggest fear.  There's all of this negative press, but the end of the week rolls around and the game ends up being one of the top selling games of the year.  None of the problems in the gaming industry are going to go away until people wake up and start voting w/ their wallets.

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EA has removed the refund button from their website.  You now have to call their customer service line to get a refund.

 

I can't imagine why EA was voted Worst Company in America two years in a row.

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Well you have to admit that they are responsive to feedback, at least.

EA just announced that they are stopping all in-game purchases for the time-being.  Everything has to be unlocked via gameplay.  Anyone here planning on picking this up soon (official launch is today)?

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39 minutes ago, Aglets said:

Well you have to admit that they are responsive to feedback, at least.

EA just announced that they are stopping all in-game purchases for the time-being.  Everything has to be unlocked via gameplay.  Anyone here planning on picking this up soon (official launch is today)?

Yes, it only took one of the worst P.R. weeks they've ever had for them to respond. lol  They're also being investigated in Belgium now.  The Belgian gambling authority is looking into whether loot crates should be considered gambling.  EA's defense is that, at least you're always getting 'something', whether you get what you want or not, but that seems like a pretty weak argument.  By that same reasoning, as long as casino's give you a free drink, snack or anything of a small, insignificant monetary value (even a penny), then nothing they do should be considered gambling.

 

Also, if you're still thinking about getting Battlefront II, I would wait a week or so.  I haven't seen much reported on it, but it seems the game is fairly buggy in its current state (at least console).

 

I've skipped his intro.  The music can be a little loud sometimes.  There is some NSFW language.

 

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14 minutes ago, Elbren said:

Also, if you're still thinking about getting Battlefront II, I would wait a week or so.  I haven't seen much reported on it, but it seems the game is fairly buggy in its current state (at least console).

I've skipped his intro.  The music can be a little loud sometimes.  There is some NSFW language.

 

His comments (and video) on bugs stops around the 5:53 mark.  The rest of the video is rant about loot boxes.

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Yea I'm not buying it anytime soon.  Will probably rent it or something first if I can to check it out.  I am still upset that I spent money on the first one.

But on the other hand I want soooo bad for there to be a good, fun SW console game in the modern era.

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- So, it came out over the weekend that EA temporarily removing micro transactions from Battlefront II may have been thanks to Disney.  It seems Disney CEO Bob Iger called and didn't like the news he had been seeing all week and didn't like the fact he was now seeing comments with, 'Disney', 'Star Wars', 'EA' and 'underage gambling' being thrown together.  Especially with all of this happening only a few weeks away from the release of The Last Jedi.  Some articles have hinted that Disney may have not-so-subtlely threatened to revoke EA's Star Wars license.  Much like the Madden deal, EA is the only company that can make Star Wars games for consoles.

 

- It's come out that EA fired the creator of Plants vs Zombies because he refused to implement a pay2win system for the sequel.

 

- Apparently, Wall Street thinks "gamers are overreacting."

Quote

KeyBanc Capital Markets says outrage over video game micro-transaction pricing is not justified.

 

"If you take a step back and look at the data, an hour of video game content is still one of the cheapest forms of entertainment," the firm's analyst writes. "Quantitative analysis shows that video game publishers are actually charging gamers at a relatively inexpensive rate, and should probably raise prices."

 

"Gamers aren't overcharged, they're undercharged (and we're gamers). … This saga has been a perfect storm for overreaction as it involves EA, Star Wars, reddit, and certain purist gaming journalists/outlets who dislike MTX." (micro transactions)

 

"Despite its inconvenience to the popular press narrative, if you like Star Wars and play video games at an average rate, you're far better off skipping the movie and playing the game to get the most bang for your buck."

 

- Battlefront II sales in the UK are down 60% compared to Battlefront (2015)

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