Are the two choices monster extension and no extension? Because if you put a gun to my head and make me pick between the two I'd go for no extension. But if he's open to a shorter extension (similar to deshaun watson, maybe 5 years on paper with 4 years effective length) then I'm definitely listening. I have no problem signing him through the years that would take him to his 2 tag years, especially if it gets us some cap savings.
I would think a lot of teams would want to double up on the GCL this year in view of the lost MiL season last year. So, we’ll have to see if the GCL can accommodate that.
Yep, you're right, I do now remember reading that Elias said he would like to have two GCL teams when discussing losing a current team. Unless I missed it though, I haven't heard it officially yet though. Guess I can check.
I already said why it’s foolish in several different posts.
1). There’s no hurry
2). He hasn’t shown to be good enough
3) I want to see how he does with better weapons and a better system
To name a few...
As I have said, this version of Lamar is not worth a monster extension. I just can’t fathom how anyone can believe that to be the case unless your goal is to not win titles.
I think he can become the player who is worth the extension but he has to show it first. I’m not going to just assume that he will be that guy.
BtW, your reasoning was why you sign him to that extension instead of franchising him. I’m not saying I am for franchising him(and you have TWO more seasons before you have to think about doing this anyway), I am saying that because you have that in your back pocket, there isn’t an immediate hurry to sign him. You have him under your control for a while. So, make him prove that he is worth that extension.
This is true. I hope it's nothing, but we have definitely seen a history of guys shut down with elbow "strains", feel good over the winter when not pitching, then needing surgery. Let's hope not but I agree, I'll be holding my breath a bit until I see him healthy and throwing well this spring in games.